[GDSE] 2014 Summer Game Jam Entry

PC Installer BitBucket Since I was on call for the weekend I figured I'd dust of Visual Studio and create an entry. You can see my submission here. It is basically an Binding of Isaac clone with shoot-em-up inspired controls and enemies. I personally find BoI really frustrating to play…

[XNA] Alpha Masking via the Stencil Buffer

I originally wrote this for the Best way to mask 2D sprites in XNA? GameDev Stack Exchange question. Anyways in this tutorial I'm am going to go over how to use the Sencil Buffer to mask of portions of and image you want to render using an Alpha Mask. Below…